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Author, with multi award winning author/editor John Grant, of
Digital Art for the 21st Century: Renderosity.
Digital Art for the 21st
Century: Renderosity has been selected for inclusion in Locus
Magazine's Editor's Choice, 2004 Recommended Reading List in addition
to being short-listed for the 35th annual Locus Awards.
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Digital Art for the 21st Century: Renderosity
has been selected for inclusion in Locus Magazine's Editor's
Choice, 2004 Recommended Reading List. "This
recommended reading list, published in Locus Magazine's
February 2005 issue, is a consensus by Locus editors and reviewers."
You can view the list yourself by clicking
here.
Being on the 2004 Recommended Reading List
automatically puts Digital Art for the 21st Century on the
short list for the 35th annual Locus Awards ballot
(which is open to public voting).
As a testament to the showcase and artist selction
some of our artists have also been short listed for Best Artist
voting. Congratulations to David Ho, John Picacio, and Ron Miller! |
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Digital Art is coming of age, and
nowhere is this more evident that at
Renderosity.com,
by far the largest online community of it's kind — with over 200,000
members and well over 100,000 digital images on display in the site’s
numerous galleries. Many of the most influential and promising artists
of this community have been brought together by
John
Grant and Audre Vysniauskas in their new book DIGITAL ART FOR
THE 21st CENTURY: Renderosity.
This book displays the cutting edge
of digital art, and will certainly become a classic in the field. |
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Audre
Vysniauskas (audre), digital artist extraordinaire and past
Editor-in-Chief of Renderosity Magazine, joins Hugo-, World
Fantasy- and Chesley Award-winning writer
John
Grant to present DIGITAL ART FOR THE 21st CENTURY.
Showcased in this lavish volume is a
large selection of Renderosity contributors’ finest works. In the 21
generously illustrated portfolios here—200 images in full color—you
will see a stunning variety of the very best of modern digital art,
including:
- human forms
- fantasy
- science fiction
- abstracts
- portraits
- fractals
- landscapes
- and much more.
Each artist brings to this
collection a unique style and approach, together creating the most
comprehensive published collection of modern digital art to date.
Brief technical notes accompany each image, and in addition the
artists provide their own insightful comments. |
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Sense in Renders (Curious Labs) - Knowledge is Power, Especially
in Renders |
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Dragon*Con 2001 Report - An experience that I will always
remember |
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CGI - January 2002 issue - "Fleshing out the Details"
by Joe Grover, Audre, & Syyd Raven - an article on using Poser and Pro
Pack to achieve realism in your 3D characters |
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Digital Minutiae: What You Don't Know Will Eat Your Pixels!
In our final excerpt from Issue 1 of the Renderosity Magazine, audre
discusses the complexities of compression and data loss in regards to
differing file formats. |
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Digital Art Tools & Techniques:
A Practical Course
The personal desktop computer offers a
powerful new tool for the visual creator, and in recent years more and
more artists have been turning to this exciting new medium. Courses in
computer graphics are now plentiful at universities and colleges.
Established artists in other media are discovering in the computer a vital
new means of expressing their visions, and are adding it to their toolkit.
Some newer artists are making a direct progression from drawing to digital
techniques. All are finding that the electronic media are permitting
artistic creations that might be difficult if not impossible using
traditional paints.
The rapid proliferation of digital
techniques and image-manipulating softwares has meant that, to the
newcomer and professional alike, the practice of digital art can seem like
negotiating an especially complicated maze. What has been lacking is a
guide to this maze, one that starts from first principles and works up in
a logical manner to explaining the greater complexities, offering tips and
advice that even the highly experienced professional may not have
encountered before.
Thanks to Digital Art Tools &
Techniques: A Practical Course, that lack is now a thing of the past.
Written by acclaimed digital artist Audre Vysniauskas (audre) and multiple
award-winning writer John Grant, it begins by examining the fundamentals
-- often ignored at their peril by professional practitioners -- of
digital image creation, such as what a byte is, the advantages and
disadvantages of different file formats and the preparation of images for
the various desired end-purposes, and graduates in easy stages to choices
of softwares, three-dimensional modelling and a plethora of money- and
time-saving tricks. In a final section, step-by-step presentations
demonstrate how all the techniques of earlier chapters can be put together
to create dazzling final results.
With its wealth of information and its
profusion of illustrations and examples, Digital Art Tools &
Techniques: A Practical Course will be invaluable -- and
inspirational! -- to professional digital artist and beginner alike.
Life is a Bowl of Fractals |
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